![]() How do you channel that in an era of ultrawide monitors and digital only games? Does anybody even want it? Warren Spector himself, one of the key creative figures in the heyday of PC games about rifling through shelves and reading emails, couldn’t get a tumultuous System Shock 3 out the door before the whole endeavour imploded.Ītmosphere, functionality, old tech. It’s a genre of such a specific time and place, games that possess intrinsic vibes of fat chunky keyboards, bulky cardboard boxes and 640x480 CRT screens. It’s arguably the game that truly launched the greatest boom of immersive sims in history – a genre whose fans are notoriously demanding, despite never having really been able to come up with a universally agreed definition of what an 'immersive sim' even is. ![]() It’s difficult to imagine a more daunting proposition for a remake than the original System Shock. ![]()
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